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With Gears 5 or Sea of Thieves, you get the complete multiplayer experience. Same maps, same gameplay, all the modes. You are not required to buy anything to enhance gameplay. Me having a pink chrome shotgun in Gears 5 or a shiny gold sniper rifle skin in Sea of Thieves is NOT essential to my gameplay experience. It’s optional compensation for post launch support. You can dispute the effort it takes all you want, fact is people spend time on them, and the content is more sizeable then you think OP. It’s more then skins, it’s maps and modes, new areas, all of which require design, balancing and tweaks.

And I’ll say again we have Game Pass, which makes it increasingly smart to use instead of spending $70 upfront, unlike Sony. Game Pass is an essential part of this debate. 15 million users is no small number, which is likely to grow to 20 by years end, and a service that provides day 1 access to 1st party. 

As someone who plays Gears 5 and SoT, you know how much I actually spent on those games? About $10-15 for each game. On mtx that appealed to me that I felt why not since I gave these games so much of my time for practically nothing (given that I play more then enough GP to justify it)

The implications of this thread is clear, and to that end, until Sony can provide a enticing way to nullify the upfront $70 cost like Game Pass can, Xbox far and away wins on value. Not to mention so much unlockables can be done without spending anything, merely through just playing. 

Last edited by sales2099 - on 19 November 2020

Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.