On many multiplats, where direct comparison is possible, performance of both PS5 and XBSX versions will be liimited from the fact of being scaled up versions of games that must run as flawlessly as possible on XBSS too. In the best cases just CPU and main RAM usage will be necessarily taylored to XBSS, while graphics will be natively taylored to PS5 and XBSX and scaled down on XBSS. XBSS... More than 70 years passed and those f*ing SS keep on doing damage.
The good thing is that on PC 16GB main RAM plus as much graphics RAM as each gamer wants or can afford will be totally fine for the whole next gen.







