sales2099 said:
Do I mean all their games? Of course not. Just going by the best of the best list warz I tend to see. Bloodborne, Infamous SS, uncharted 4, God of War, Horizon ZD, Spiderman, LOU 2 (which its announcement that the MP would be delayed was met with a collective “meh”), and GoT which has some kind of coop MP that didn’t make the launch. Let’s drop the act and actually acknowledge the actual difference between Xbox and PS first party games regarding MP. Point being, you simply can’t compare a single player only game with a single player/MP game, especially one with persistent content updates. OP argues it takes less manpower to make updates, and while true, the amount of work the team does post launch entitles compensation. The idea is to do it right. Gears 5, Sea of Thieves... all cosmetic, optional, non pay to win. NM Game Pass largely nullifies the upfront costs day 1. |
If we make the cut to include every Sony game that sold better than the average Xbox exclusive then well it would accept all those "minor" titles, right?
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."