smroadkill15 said: The dev is talking about ease of use, not power. Series X is still more powerful regardless of how anyone spins it. The devkits are easier to use for PS5 than Series X, hence why devs were complaining about getting dev kits late from MS, so likely Xbox is lagging behind in that sense. At the end of the day, the difference between both consoles were always going to be minimal and that is how it has turned out. Just like how everyone was saying ps5 SSD is 100% faster than Xbox and we would see loading times twice as fast on ps5, but looking at real world examples it ends up being 1-3 seconds difference or Series X loading faster in cases. |
In part yes.... he is saying thats part of why the differnce between the two is so small.
Its much easier to get a PS5 to reach close to full usage of its hardware potental, and sustain it, than it is with a xbox series X.
So much so, that games might actually run better on a PS5 (reguardless of the 12 is bigger than 10, number list wars).
^ this is his point (so not only ease of use), its related to power too (how well a console runs games).
He basically claims theres near no differnce in performance between the two due to x,y,z (effeciency).
"Series X is still more powerful regardless of how anyone spins it." - Smroadkill15
^ this dev, says it doesnt matter, because of how hard to sustain that level of usage of the hardware is.
in the real world applications, the differnce basically doesnt excist (his opinion and other devs he talked too).
(he puts it down to various differnt things, but thats what the dev says)
"despite the differences in CU count, the two consoles’ performance is almost the same." - Ali Salehi (the dev in OP)