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Chrkeller said:
DonFerrari said:
Chrkeller said:
DonFerrari said:
Chrkeller said:
I expect the differences to be minimal at best. People worry too much about power wars. Games matter far more.

Yep. Games matter more no doubt.

I posted the interview because that may help explain a little why we are seeing the PS5 advantage on the start of the gen (seems like SDK was debunked), and that sure it can improve along the gen with better utilization of the CU advantage of Xbox. But yep in the end for consumer themselves the differences won't be easily perceived.

I have no idea what SDK references.  Either way, I don't get too excited with the whole ps5 has 3 seconds of loading with 58 fps versus 5 seconds of loading and 56 fps.  People exaggerate negligible differences.

Heck the Switch is a fraction of the ps4 Pro power, I still have a Switch and love the heck out of it. 

Power, IMHO, is overrated.  Demon isn't amazing because it looks good, but rather because of the brilliant design.  

Software Development Kit is my guess... basically it was speculated (By Digital Foundry and seems like some devs were anonymously sourced and confirmed), but then an interview with Codemaster would debunk it (he basically said both SDKs were in similar maturity level with only experience with each differed) that the tools for development on Series was severely delayed compared to PS5 and that this would explain Series having inferior performance to PS5 when specs suggested otherwise.

I did like the looks of the new Demon =p

On people exaggerating the differences I totally agree with you. Even if Series consistently outperformed PS5 by 15-20% while playing you would have a hard time noticing that (unless of course there is an issue with the game).

Mario Kart 8 is the game were I quite caring about Digital Foundry reports.  There was something about how it was 60 fps, but than was 58 fps, than 60 fps.  Or something.  To this day I still have no idea what they are talking about.  

I get people are interested in specifications and performance, which good for them.  It just isn't my thing.  I've been pleased with graphics since the ps3/360, it helps that I started on the NES so gaming overall (even the Switch) just blows my mind with how great things look (and run).  It isn't like we have N64 games running at 8 fps anymore.

Some of the most recent videos were funny. Basically they say "the game is locked 60fps, but there were 3 times during the 10h play that for 2s it dropped to 59fps".



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."