That is very pro-consumer....Now being less sarcastic. If a game can keep you interested in it for a full year so you won't buy 5 games, it isn't unreasonable to receive more than a single full purchase price from it. The problem is the lack of transparency and the dirty way they do it. If they come out and charge 200 or 300 for the game and you think it is fair sure go and buy, If they launch expansions or meaningful DLC for 30 bucks and you like it sure buy it... now to make the game obnoxiously grind to sell acceleration packs is shitty practice, worse imho than cosmetic overpriced DLC that even though we can argue is low cost and should be on the game already you don't really need to buy or get in the way of your enjoyment.Will wait to see how Phil Spencer or his advocates rephrase this interview.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
Azzanation: "PS5 wouldn't sold out at launch without scalpers."