Chrkeller said:
I have no idea what SDK references. Either way, I don't get too excited with the whole ps5 has 3 seconds of loading with 58 fps versus 5 seconds of loading and 56 fps. People exaggerate negligible differences. Heck the Switch is a fraction of the ps4 Pro power, I still have a Switch and love the heck out of it. Power, IMHO, is overrated. Demon isn't amazing because it looks good, but rather because of the brilliant design. |
Software Development Kit is my guess... basically it was speculated (By Digital Foundry and seems like some devs were anonymously sourced and confirmed), but then an interview with Codemaster would debunk it (he basically said both SDKs were in similar maturity level with only experience with each differed) that the tools for development on Series was severely delayed compared to PS5 and that this would explain Series having inferior performance to PS5 when specs suggested otherwise.
I did like the looks of the new Demon =p
On people exaggerating the differences I totally agree with you. Even if Series consistently outperformed PS5 by 15-20% while playing you would have a hard time noticing that (unless of course there is an issue with the game).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."