Chazore said: Reviews for GOdfall ain't looking so hot either. Most saying it's trying to be Souls, but fails at it. I feel like I dodged a bullet with it going EGS exclusive. |
And the PC port is very bad, with problems with the keyboard and mouse and a bad GUI. Certainly not worth it at launch.
Cyran said:
I think the author was wrong with it being badly optimized for Navi/Ampere compare to other architectures. Badly optimize for PC period yes but 3080 and 3090 is the same architecture and there a vast difference between the two. I think it far more likely that the 2080ti is slightly ahead of 3080 purely base on the extra GB of memory. I do agree it very unlikely that AMD payed them to make it bad on lower ram GPUs. If I had to venture a guess it probably a extremely poor console port and something odd with how they coded it for the static 16GB memory on ps5/xbox series X is causing it not to correctly use all the memory available on the card but instead only a certain percent. 3090 even with a small percent available is still plenty the other cards not so much. |
You may be right about where the problems with the VRAM come from given that this has turned out to be a very poor PC port. Hopefully they can patch it to fix the issue, if they care enough about it.
Mummelmann said:
I think it looks really boring, to be honest. There are too many games that play just like it and it appears not to do anything fresh, or even all that well. People's fascination with the genre never ceases to amaze me. |
To me it looked fantastic, but the gameplay looked simple and generic. I'm not surprised it has turned out to be a bit of a turd.
It's not as bad as Haze was during the PS3 launch, but I don't think many will remember it in a couple of years.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
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