shikamaru317 said:
kirby007 said:
shikamaru317 said: We now have an answer for why Series S is only 30 fps. Apparently Series S is using a dynamic resolution scaler that ranges from 1620p-2160p which hovers at the lower 1620p figure most of the time. The Series S was not designed for 1620p, it was designed to for either 1080p or 1440p depending on the game engine, with the same framerate and pretty much the same graphics as the Series X version. So Ubisoft chose to go against MS's recommendation of 1080p or 1440p on Series S and go for 1620p-2160p dynamic, with the tradeoff being lower a lower 30 fps framerate target. Maybe if enough people ask for it, Ubisoft will patch in a dynamic 1080p-1440p 60 fps performance mode or something. |
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This guy's analysis shows that both XB1 X and Xbox Series S are using a dynamic scaler that runs from 1620p-2160p, same as Series X, though they both fall towards the lower 1620p number most of the time, whereas Series X hovers from 1800p-2160p most of the time with double the framerate of Series S and XB1 X:
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So basically what we have here is not a case of the XSS falling short, but the dev being too lazy to have it scaled to 1080p-1440p for 60 fps.
This should help people feel a bit more confident in what the Series S could potentially be capable of.
Last edited by Shiken - on 11 November 2020