By using this site, you agree to our Privacy Policy and our Terms of Use. Close

The thing with compression is that it's not going to be able to compress *everything*. Video and Audio tend to already use a ton of compression...
They are literally pre-compressed and tend to require special decoders/encoders either via hardware or software to work with them.

So you really can't compress them much further on the SSD to expedite memory transactions or save space... Audio/Video tends to take up a ton of space.

Which is why I haven't jumped on the space-saving train or the compression bandwidth train as there are still far to much unknowns on how it handles different types of data.
Things like textures however are an entirely different kettle of fish as there is a ton of room for compression.



--::{PC Gaming Master Race}::--