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Why did Super Mario Odyssey only sell 70k (1.51 mil. overseas) and Luigi's Mansion only 90k (1.42 mil. overseas) in Japan during this 6 months? If you compare the ratio between Japan and overseas for the other titles listed, the numbers of these to games are very low for Japan. What happened? Theoretically, they could be short on supply at retailers but it wouldn't make sense as any retailer wants to have those top tier Nintendo titles on the shelf and it's easy for Nintendo to produce enough for the local market. But even if they are short on supply you still can buy them via e-shop. I really don't understand those low numbers.