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hinch said:
Ah maybe its averaged result.. I think it was like 211W or something for Gears 5. Still, for a next gen game running 4K with RT thats pretty impressive :o

Guess my comment wasn't clear. From Mark Cerny road to PS5, I understood the power load would be constant, with the CPU and GPU changing speed to keep the power draw constant. Perhaps that is just for when it is drawing max, so for games that don't max then it don't get there.

And sure I expect Series X to draw more power since it have more GPU and CPU grunt.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."