By using this site, you agree to our Privacy Policy and our Terms of Use. Close
shikamaru317 said:
sales2099 said:
Lol who cares it’s the casual machine. Also I thought 30fps was the golden standard for certain fans?

True, the target audience for Series S does not really care about 60 fps. I can't imagine most casuals being able to tell a difference between 30 and 60 fps unless you showed them a side by side video. Heck, back when I was a casual, I didn't even really notice that KOTOR 2 had drops to like 15 fps on OG Xbox, I didn't even realize that the game had framerate issues until I watched the Xbox One X vs Xbox One vs OG Xbox backwards compat testing video for KOTOR 2. As for latency, Xbox Series S and X both have system wide technology that is designed to help reduce latency, so casuals will actually see a reduction in latency at 30 fps compared to the 30 fps last gen games they are used to. 

For my regular gaming 30fps is enough and even some drops im most areas are no issue.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."