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gamingsoul said:
Wow Sony went for fps over resolution, sekiro looks gorgeous at locked 60, I would always sacrifice a few pixels over frame rate dips, now I really want a ps5.

Not really the whole issue is that for games that weren't optmized for Pro/X1X base PS4 had advantage on resolution (1080p vs 900p or 1080p vs 720p in some few cases), for the games that got an update for Pro/X1X since Pro was weaker then the resolution was smaller than on X1X, while the increase in power from Pro to PS5 is bigger than from X1X to Series X, when both combined PS5 end up having higher fps while Series X ends with higher resolution.

It is just a matter of those games not being updated for Series and PS5. If they were then Series X should have better framerate and resolution all around.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."