shikamaru317 said: Eh, Ubisoft should have gone for 1080p 60 fps over 1440p 30 fps imo, mistake by Ubisoft aiming for 1440p on Series S when their AnvilNext2.0 engine is known to be very hardware demanding. |
Who would guess we would be using EA as a positive example, Ubi done very bad.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."