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shikamaru317 said:

Eh, Ubisoft should have gone for 1080p 60 fps over 1440p 30 fps imo, mistake by Ubisoft aiming for 1440p on Series S when their AnvilNext2.0 engine is known to be very hardware demanding.

But on the bright side, EA just announced that Star Wars Squadrons on Series S has 1440p 60 fps with higher graphical settings from PC and 1440p 120 fps with lower graphical settings options:

https://www.ign.com/articles/ea-reveals-full-ps5-xbox-series-x-upgrade-plan

I think the drop from 1440p to 1080p in comparison to going from 30 to 60fps is not equivalent. This would have been an even harder decision to make if they were not running at a steady 60 at 1080p. Its likely they decided that a super stable 30fps at higher res better suites this particular game.



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