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Personally, I feel that the reward for playing a game HAS to be in the game itself. Sure, it's nice to have leaderboards for certain games, but they mean nothing unless the game itself is leaderboard-worthwhile. For adventure/rpg/simulation/strategy games at least high scores or achievements/trophies hold very little value. The reward is in the gameplay. And I'd argue the same goes for first and 3rd person shooters as well. But that's just me, ymmv. If you're the type of person who wants to share how much and how well you play, then I guess there's some point in them...