Barkley said:
I don't think this is the best game for Ray Tracing benchmarking though is it? AFAIK it's only a light implementation of raytracing. Even the 1660 TI with no Ray Tracing hardware can handle medium ray tracing, at 1080p above 60fps. So I don't think this is a good indication of Ray Tracing performance. Would be more interested to see a game that uses global illumination rather than just shadows like TR. |
Yea that's true. Especially early Ray Tracing games had a lot of kinks to work out as well when it came to optimization. My point was to wait for reviews before passing judgment either ways.
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850







