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Jumpinbeans said:
LudicrousSpeed said:

https://www.gamereactor.eu/phil-spencer-on-exclusivity-monetisation-and-game-development/

Admits that putting games on PC hurts the strength of the Xbox console, but it doesn't really matter in how they measure things:

The fact that we sell our games on PC does undermine one of the value propositions in that it doesn't force somebody to go buy our console. Our high-level goal inside of our team, of how we measure ourselves, is how many people are playing on Xbox. And when we say 'playing on Xbox' it doesn't mean an Xbox console. It means somebody who is logging in and playing a part of our ecosystem, whether first-party or third-party. And it could be on an Android phone. It could be on a Switch. It could be on a PC. That's how we think about it.

To condense that

XBOX console - not important

XBOX gamepass - crucial

Not really.

Try Xbox console - important

Game Pass - important