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I think Microsoft's strategy overall makes sense. There's a lot of parents who's main priority isn't gaming but the reason why they want to get a console is to satisfy their kids. Not every parent understands the power difference or what game console is better and what not. In today's economy, I think a lot of parents will want the cheapest gaming console out there and that's where the Series S comes into play. But the main draw of the Series S isn't just it's hardware price, it's the combination of it's price and gamepass. You can either get a Ps5 for $400 and then spend $70 on a game costing $470 or you can get a Series S for $300 and then spend $10/month and play 100s of games. And that's before you think about Xbox All Access.

As for developer opinions, they don't really matter if the console is a success. Sure they can be "annoyed" but the publishers that pay them couldn't care less about their "annoyances." We have seen time and time again where if the console is a success, the developers will port games to it and porting games to a Series S/X is much easier than say porting games to a switch.

As for the power difference, it's kind of like the SD subscription on Netflix vs UHD subscription. It's 2020, why is there a SD subscription still? Because there's a lot of people that are on a budget that don't care about the advantages of HD/UHD. And that's the point of the Series S, to target those people.

The biggest thing is whether or not it will be a success. If it's a success, MS will look like geniuses. If it's a fail, MS will probably do something different next gen.

Microsoft's biggest problem is a lack of games. They really needed Halo to be that flagship but 343 goofed it.

Last edited by Jizz_Beard_thePirate - on 24 October 2020

                  

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