Interesting for an almost granted future purchase of mine. Tagged.
About weapons wearing out: I first met them in a game in Throne of Darkness, and despite the initial skepticism, I quickly learnt to manage them with little or no problems at all (although in that game it helped having two or three unique ingredients that allowed me to have at least an unbreakable sword and an unbreakable piece of armour, so even after long, harsh and crowded battles that could leave all my warriors with worn out weapons and armours, I still had the option of the escape with at least some defence to cover it, and in long journeys I could use the warrior with the unbreakable sword to despatch the weakest random enemies along the way leaving the rest of the team at its full efficiency for the hardest battles. With Morrowind it's even easier, as I always carry with me a more than sufficient supply of hammers to repair everything on the go, without having to look for the closest town or village with a blacksmith, I also mainly use a ring with a large number of weak fireballs to kill the weakest enemies at a distance without wearing out my weapons and armour. I still have to start The Witcher I, but I guess I'll find a suitable management of this issue in this series too).
About sidequests, there's a reason I still have to finish MW GotYE: I try to do them all (and when I have to do a major PC upgrade and so I must reinstall it, or I stop playing it for a while for other reasons, for example during holidays, I always lose the thread of allthe stuff and quests pending, and it takes me an awful lot of time to play it again at full pace).







