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Dulfite said:

Once again, I don't want the CURRENT RARE OR ANY OF ITS EMPLOYEES (since all caps is the only way you communicate...) to touch Banjo. I want Playtonic who, based on Yooka Laylee, clearly still know how to make that kind of game, to do the job and do it right with funding that only a major publisher like MS or Nintendo can provide.

I never touched the MS/RARE Banjo game as it looked horrible. Current Playtonic has proven themselves with Yooka Laylee.

Hard disagree on Playtonic proving themselves with Yooka Laylee. Impossible Lair has been good thus far, but the original Yooka Laylee was a 6/10 game for me at best and I finished the entire thing. So I don't want Playtonic reviving Banjo since they've lost their touch, but you are right that I trust modern Rare even less.

My ideal choice would be for Nintendo to buy or license the IP from Microsoft. Although remote, it is possible they saw the excitement and energy around his announcement and based on how well his character/amiibo sells they could decide they want to revive the franchise. I'd suggest putting Tokyo EAD on it and specifically using those experienced with Captain Toad Treasure Tracker. An odd choice I realize, but Banjo was also best with quirky but dense little worlds rather than large sprawling ones.

A more realistic choice would be Double Fine. They are under Microsoft also so surely they'd have access to the IP if they wanted and their work with Psychonauts shows them capable of quirky games. I do think they could consult with the Playtonic guys on character design and I'd hope they would get Grant Kirkhope back to do the music, but otherwise I think they'd do a good job of respecting the original while putting their own spin on it which is just what you need to bring back a franchise.