EricHiggin said: Not really worried. Having the ability to change and improve over time shouldn't exactly be seen as a negative today. Are game updates, fixes, and patches a big worry? They can be if the game is totally broken at launch, but how many ship that way? The console won't ship broken, it just may not be as optimized or efficient as it can be with direct user hardware data. I mean, it would be really 'cool' if SNY could send out the updated fan settings based on your location. Someone from India probably needs the fan running faster than someone from Canada. |
It would be odd but cool to see Sony allowing you to set up the fan speed on the margin of "as cool as possible" "as hot as acceptable" "constant speed" or whatever as long as those fall within working boundaries.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."