sales2099 said:
It wasn’t a select few who were let down, it was the majority of PS fans online that expected certain games to take full advantage. I stand by if Sony was just a little more chatty, you guys would have had realistic expectations right away. Imo I’d chalk up Halo Infinite to dev incompetence. 343 is just horrendous with deadlines. Halo 5 launched without basic features that took over a year to add. Halo Infinite had the gameplay down but lacked lighting, fidelity and texture polish that only time can fix. |
You don't have any statistic to claim majority of the PS fans online were left down. But ok let's pretend you are right. So there you have it, majority of the fanbase criticized the Sony PR for not giving them what they wanted. Still for Phil you are covering his back and make apologies for his lies and calling it transparency.
Halo Infinite was in development for 5 years right? So you want to put the blame on deadlines? Precious. At least you moved on from "Halo was never a graphical showpiece".
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."