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sales2099 said:
DonFerrari said:

Yes paragraph one is a valid rationalization that we already discussed. Phil intended to say all games would be crossgen (we won't make people buy a new console to play our games), while Jim is they want to explore what is possible only on PS5 (which in no way means all being exclusive).

Fans hype and are disappointed by their own expectations. Phil said X1 wouldn't hold out their games, still what happened with Halo? Yes that is lying to be a good guy.

It wasn’t a select few who were let down, it was the majority of PS fans online that expected certain games to take full advantage. I stand by if Sony was just a little more chatty, you guys would have had realistic expectations right away. 

Imo I’d chalk up Halo Infinite to dev incompetence. 343 is just horrendous with deadlines. Halo 5 launched without basic features that took over a year to add. Halo Infinite had the gameplay down but lacked lighting, fidelity and texture polish that only time can fix.

You don't have any statistic to claim majority of the PS fans online were left down. But ok let's pretend you are right. So there you have it, majority of the fanbase criticized the Sony PR for not giving them what they wanted. Still for Phil you are covering his back and make apologies for his lies and calling it transparency.

Halo Infinite was in development for 5 years right? So you want to put the blame on deadlines? Precious. At least you moved on from "Halo was never a graphical showpiece".



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."