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This looks like a console wars thread of the week :)

Couldn’t agree more with Nintendo and Sony assessment. Nintendo has legendary IPs that have been nurtured through the decades. Sony has quality games but abandon IPs after a certain point.

But for Game Pass, MS has to play their cards perfectly to make it a no-brainer feature on console and PC. They got the studios now (23) and like you said they got history too (Halo, Gears, Forza, Fallout, Elder Scrolls, Doom, Wolfenstein, Flight SIM) on top of new IPs.

Game Pass can grow to a significant threat if:
1: How much they will push Xbox All Access, which comes with Game Pass Ultimate. Looks to be the case with GameStop partnership, and I’m sure that’s not their only way. 
2: They make it painfully obvious that subbing to GP is better then buying full price. Like you gonna buy Elder Scrolls 6 at $70 or sub to GP for $10 a month and have 200+ other games to play? Make the masses see this and it’s game over.

For the moment Sony gave Xbox free reign in the PC space for GP adoption (releasing a game here and there like Horizon hardly is them competing) as well as GP mobile streaming. PS Now seemingly has no ambitions to grow as Sony prefers people buy their exclusives full price, as well as they use Azure, paying MS more the bigger the service gets.

Game Pass will allow Xbox to thrive and be successful, even if they don’t sell more consoles. But will definitely have more market potential then Xbox One which only saw the beginnings of the grand plan too late into the gen to make a difference. Next gen they got the right console, IPs, and online infrastructure to pull it off.

Last edited by sales2099 - on 14 October 2020