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Azzanation said:
Hynad said:

I didn’t miss anything. I corrected you when you downplayed what the Ratchet and Clank game on PS4 is. Which is a remake/reimagining, not a remaster like Dark Souls Remastered, or the Master Chief Collection, or the Uncharted Collection.

Well for starters, do you actually think by starting a conversation with the word "Trolling" and calling someone a "dumbass" is a way to start a decent convo? If so, than you might actually have bigger problems.

Firstly i used the term Remaster as the first thing to come to mind, i have never seen anyone call the game Ratchet and Clank Re-Imagining or what ever mambo jumbo you like to use to describe it. It was nothing more than an example. The fact you took offense to that because someone didn't match the Remake, Remaster, Re-Imagining, Reboot and Re-bbqlollgbtq+ term over a video game topic is pretty sad in my opinion, but ill digress.

But if you want me to address your point, the gap between current and next gen can’t be properly gauged until the launch and cross-gen period is over. Launch games are usually rushed or don’t share the same [lenghty] production period as titles that come later during the gen.

You would have a point IF Mario 64 wasn't a launch title for the N64. All games improve over the time of a generation, this is nothing new. All gens are the same in this regard. 

And while your picture of Ratchet makes both look quite similar, a closer look shows that there are quite a bit more details in the model, despite it being a cartoon character.

That's not the point that is being made here. Of course their is improvements, that's expected. No one is denying that the comparison doesn't look better between PS4 and PS5.

Would you say there’s barely any leap between Wii’s Super Mario Galaxy and the Switch’s Super Mario Odyssey because Mario still looks mostly the same?

This isn't about Ratchet and Clank, It was just an example. Use any example you like. Only reason i used Ratchet and Clank is because its one main franchise that came to mind that has a PS4 and a PS5 game. Want me to use Spiderman? The results will be the same.

That would be disingenuous, don’t you think? Because while the cartoon character who now appears on systems that can render it mostly as well as in its CGI renders, the rest of the visual fidelity and effects going on at once in the screen have improved quite a bit between the Wii games and the Switch.

Than you basically agree with my point that next gen leap wont be bigger than the transition to 2D to 3D. Especially Cartoon characters which have basically reach their peak, looking better starts to look minor hence my entire post and comparisons used.

So, sure, Ratchet still looks like Ratchet (even though its rendering has improved gen over gen), but the rest of what goes on around him have leaped forward quite a lot from the PS4 game to the PS5s. And things will only get better from there as the gen goes on.

So the bottom line is, does it look like a bigger jump from 2D to 3D? No. Seems like it isn't.. yet. That's not a bad thing either, its just a hard thing to surpass such a revolutionary transition.

Answers in BALD above.

My opinion, i expect the same games with better graphics, similar to the gen before this, to the gen before that. That's just my expectation. My mind will still be blown away by upcoming titles however from what i have seen so far, nothing shown right now looks like it cannot be done on current hardware. Its a lot different to Mario 64 running on the SNES hardware, it just simply couldn't be done before. Its why its not comparable.

First, history has put into doubt that there can be a decent convo with someone as one-sided as you are when it comes to PlayStation.

Second: https://insomniac.games/game/ratchet-and-clank-ps4/

Ratchet & Clank blasts onto PlayStation 4 for the first time, with a new game based on elements from the original Ratchet & Clank(PS2). Ratchet & Clank (PS4) re-imagines the characters’ origin stories and modernizes the original gameplay. Featuring all-new boss fights, several new planets, new flight sequences, and much more – with completely new visuals constructed to take advantage of the power of the PS4.

Produced alongside the major motion picture coming to theatres in 2016, Ratchet & Clank (PS4) is a curated experience borrowing from the spirit of the classic PS2 titles while infusing some of the best elements from the Ratchet & Clank Future games. Return to the Solana Galaxy and find all your favorite characters: Ratchet, Clank, Captain Qwark and super villain Chairman Drek, as well as many new ones in this third-person action-adventure platformer. Explore exotic planets, collect out-of-this-world weapons, and help Ratchet and Clank save the galaxy for the first time, again.

Third: Take Halo, Uncharted 1, Ridge Racer, etc, and compare them with their late gen counterparts or games of the same type. The last two gens showed an even bigger gap due to having much more titles being cross-gen, meaning they were produced using engines that were tailor-made to exploit the prior generation rather than the new one. You will see this again a lot with the games releasing in the first year of gen 9.

Lastly: I wasn’t disagreeing with anyone who points out the biggest [felt] jump was when consoles went from 2D to polygonal graphics. The only thing I addressed and put into question was your comparison that focused on Ratchet, a cartoon character, that you used to somehow illustrate a lack of a big jump between both consoles.