Azzanation said:
Answers in BALD above. My opinion, i expect the same games with better graphics, similar to the gen before this, to the gen before that. That's just my expectation. My mind will still be blown away by upcoming titles however from what i have seen so far, nothing shown right now looks like it cannot be done on current hardware. Its a lot different to Mario 64 running on the SNES hardware, it just simply couldn't be done before. Its why its not comparable. |
First, history has put into doubt that there can be a decent convo with someone as one-sided as you are when it comes to PlayStation.
Second: https://insomniac.games/game/ratchet-and-clank-ps4/
Ratchet & Clank blasts onto PlayStation 4 for the first time, with a new game based on elements from the original Ratchet & Clank(PS2). Ratchet & Clank (PS4) re-imagines the characters’ origin stories and modernizes the original gameplay. Featuring all-new boss fights, several new planets, new flight sequences, and much more – with completely new visuals constructed to take advantage of the power of the PS4.
Produced alongside the major motion picture coming to theatres in 2016, Ratchet & Clank (PS4) is a curated experience borrowing from the spirit of the classic PS2 titles while infusing some of the best elements from the Ratchet & Clank Future games. Return to the Solana Galaxy and find all your favorite characters: Ratchet, Clank, Captain Qwark and super villain Chairman Drek, as well as many new ones in this third-person action-adventure platformer. Explore exotic planets, collect out-of-this-world weapons, and help Ratchet and Clank save the galaxy for the first time, again.
Third: Take Halo, Uncharted 1, Ridge Racer, etc, and compare them with their late gen counterparts or games of the same type. The last two gens showed an even bigger gap due to having much more titles being cross-gen, meaning they were produced using engines that were tailor-made to exploit the prior generation rather than the new one. You will see this again a lot with the games releasing in the first year of gen 9.
Lastly: I wasn’t disagreeing with anyone who points out the biggest [felt] jump was when consoles went from 2D to polygonal graphics. The only thing I addressed and put into question was your comparison that focused on Ratchet, a cartoon character, that you used to somehow illustrate a lack of a big jump between both consoles.







