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The_Liquid_Laser said:
Conina said:

Please stop with your stupid definitions/exaggerations. No Atari game was a one-dimensional game. Every game with graphics is at least 2D.

You have a weird definition of 2D.  If I control a dot, that is 1D.  If I can only move left or right, then that is 1D.  You know what 1D is right?

I bet you don't consider SNES games with parallax scrolling to be 3D, even though the background looks 3D.  In order to be 3D, the whole game has to be 3D.  It's the same on the Atari 2600.  The games aren't really 2D.  They are 1D.

Also, I am curious if you agree with me that the biggest transition in gaming was from Generation 2 to 3.  Are disagreeing with this point, or are you just trying to distract from my main point?

Do you know what 1D is? It's a line from left to right, width but no height. Atari 2600 games fill a flat screen on the x and y axis regardless of their simplistic square sprites. It is therefore 2D graphics. I've seen you post crazy shit on here before. You're mental aren't you lol.

Parallax scrolling was simulated depth, where as polygonal games actually have 3D data and exist in a real 3D space. 2600 doesn't simulate 2D, it is by definition 2D. So this analogy is dog shit haha. you daft

Edit- User was banned for this post.

JWeincom

Last edited by JWeinCom - on 08 October 2020