By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SvennoJ said:
I keep reading 2D to 3D was the biggest transition. However when was that transition? We had 3D vector graphics games, Battlezone 1980 vector graphics, I Robot 1984 polygons, Wolfenstein 3D 1992 had textures, Descent 1994 was 6DoF, and we still have very successful 2D games.

So what is considered to be the transition to 3D?

I guess this is one of those very partially correct things like "Gaming market crashed in '83".

As long as I remember gaming there were 3D games, sure they were vector based at first, but lot of my dearest gaming memories from 80s come from ZX, C64 and Amiga and those 3D vector or flat shaded polygonal games. And then, on PC, from early 90s onward, games were  progresivelly more 3D based (Ultima Underworld had textures first, since CES 1990).

I guess, partial truth would be that console industry fully jumped to 3D ship in 4th to 5th gen transition, but mainstream industry is usually late to the party.