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The_Liquid_Laser said:

0 Dimensional - a point (a dot)
1 Dimensional - part of a line; a line segment (a stick)
2 Dimensional - part of a plane; often polygons (especially in video games).  Two dimensional shapes have a one dimensional border like a line segment or a curve.  This defines the two dimensional interior.
3 Dimensional - part of space, often polyhedrons (especially in video games).  Three dimensional shapes have two dimensional borders such polygons.  These borders define the three dimensional interior.  When you see calculations about number of polygons rendered they are talking about the exterior of a shape.  More polygons enables more smoothness and definition.

I'm not into that dimension stuff, but a dot has to appear at least in 1 dimension in order to be recognised as a dot. 



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