I think the main problem with this generation isn't so much going to be the hardware. In fact, the hardware is quite excellent and balanced more so than previous generations. No weird CPU bottleneck, no shitty mechanical hard drive to slow things down, the GPU is quite capable and has plenty of Vram.
The problem this gen is what it's targeting which is 4k. In order to achieve 4k resolution, even the best of the best has a hard time with Native in every game. So when you take a 36 and 52 CU parts which imo are better suited for 1440p and have them run games at 4k, it essentially takes away a ton of resources that would otherwise go into visual enhancements and instead puts them towards resolution. If instead, the GPUs were targeting 1440p with a solution similar to DLSS to have them upscale to 4k, I think there would be a lot more visual differences that are would be easily distinguishable. The next gen games look good but you look at Killzone shadow fall or Infamous second son vs their ps3 counterparts... Now that is when I took out my lube.
The good news of course is, because of the fap worthy CPU and SSDs, there's gonna be some amazing games in the future with more ambitious game design than ever before imo. Just gotta wait until the cross gen portion comes to an end.
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850







