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aiwass said:
hinch said:

...Half Life 2.

Definitely this. I remember it being the first game where character models and animations were starting to get very close to looking like theatrical CG animated movies. Even DOOM 3 from a year before seemed far off from that. Not to mention the physics.

Yeah there was nothing else like it at the time and the following years. Source engine is so good and scalable. Its still used in some modern games today today like Overwatch, CS:go and Half Life: Alyx. The Havok physics was also insane. I remember upgrading my GPU with the 7800GT to play the game and was totally mind blowing then.