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Nintendo

  • Hardware capacity
    it was from the Snes to the N64( hardware capacity wise ).from nes to snes was more of a linear progression, there was 3D on the snes but was more of a gimmick than anything else and games that use it have badly aged on the other Super Mario 64 as a launch title was truly amazing and still holds up today. After the 64 it was more of a linear progression.
  • Support
    it's from the WiiU to the Switch as it enjoy better third party supports.

Microsoft

  • Hardware capacity
    Linear progression all along. But from One to Series X will best all progression shown in-between previous gens.
  • Support
    I'd say from Xbox to Xbox 360 for the quality of support shown during the first half of it's Lifecycle. I'm hoping the Xbox Series X|S overtake that and it appears to be on a good start (Xbox 360 early life on Steroids).

Sony

  • Hardware capacity
    hard to say, it felt more like a linear progression all along. Maybe from ps2 to ps3 since spec wise it went from the least able system of gen 6 to the most during gen 7.
  • Support
    I would say from ps3 to ps4 since the ps3 had a somewhat poor support on the first half of it's life compared to standards shown with all others.

Last edited by EpicRandy - on 01 October 2020