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Cerebralbore101 said:
smroadkill15 said:

People will still always buy games because they don't want to pay a sub which is fine. They will still get sales from Steam, and get more revenue this way than if they only released on the windows store. Game sales for MCC, Flight Sim, Grounded, etc. show this. Right now, Xbox is making all the right moves to increase brand awareness and increase the userbase than where the xbox one is at. 

Right now, 15 million people sub to gamepass. Some play 10 games a year, some play 15 games, or some play only 2-3. Sub numbers will continue to grow and likely hit 30-45 million subs in the next several years. This is a consistent stream of revenue so it really doesn't matter how many games someone plays. 

Talking about raising brand awareness, and raising the userbase beyond just Xbox customers is just vague business-speak. It's as convincing as Enron's Mark to Market accounting was.

You're not sitting down and doing an objective look at the math. Show me a mathematical formula that proves that the revenue from Gamepass + PC Sales + Xbox Sales > PC Sales + PS4 Sales + Switch Sales + Xbox sales.


Runa216 said:

Okay, anyone genuinely trying to say that "Sony focuses on 3rd person single-player action-adventure" as a negative is NOT a voice deserving to be heard. "Action-Adventure" is the most wide definition of ALL the genres in gaming by a wide, WIDE margin, third person is a perspective, not a gameplay style, and while 'singleplayer' means it's very story-focused, that's really not restrictive at all. Third-person Single-player action-adventure games encompass something like 75% of all mainstream games. That is the opposite of 'racing' or 'shooter' as niches. 

Ratchet & Clank is NOTHING like The Last of Us.

Bloodborne is NOTHING like inFamous or Spider-Man.

The only thing linking Ghost of Tsushima with Horizon: Zero Dawn is the open world.

Halo is closer to Gears of War than any of Sony's 'third-person action-adventure single-player' games are to each other. Gritty, Futuristic sci fi shooters with grizzled men as their protagonist fighting aliens is a very specific genre. Really, the only thing that separates them is their first vs third person perspective and story details. Hell, the two closest in Sony's lineup are Uncharted and The Last of us because they're both by the same developer and both are sci-fi and remarkably high quality. One's an adventure in he vein of Tomb Raider or Indiana Jones and the other more a stealth horror, they're just considered so alike because the writing and presentation quality are both among the best in the genre. 

The mental gymnastics on this post. Jesus. 

Damn Runa, all you were trying to do is debunk the fallacy of "ALL SONY"S GAMES R TEH SAME!!!", and half the forum dumps on you. I swear these forums have got to have a sizable chunk of gamers that stick almost entirely to a single console or platform.

sales2099 said:

Ultimately if the game makes a profit, it matters little if they missed out on extra profit so long as millions joined Game Pass. For Steam, the way I see it these are people that have no desire to buy a Xbox so giving 30% is better then getting nothing at all. PC isn’t in competition with Xbox unlike PS. 

Otherwise I’m not gonna speculate their revenue model for GP. I just know the bigger it gets the more lucrative it gets. Whatever helps to bring them to 50 million subs, which would bring in insane revenue per month. And you can’t do that if PS5 gamers know they can “wait it out” to get their version. 

Thanks for admitting that they would make more profit if they just kept Bethesda's games 3rd party.

The revenue from 50 million gamepass subs is far less than the revenue from selling games directly. Gamepass is a moneypit, pure and simple. Nobody can sit down and do the objective math to prove that it makes more money than selling games directly. It obviously doesn't. It doesn't even come close. 

Let's just admit that MS is back to the OG Xbox days of burning massive amounts of money to hopefully make even more money 10-15 years from now. They want Gamepass and Streaming to be the way that 90% of consumers experience their games. They want to be able to charge $30 a month for Gamepass. They want to make Sony consoles obsolete. That is their overall strategy.

Now, I don't think they are committed enough to make Bethesda games be Xbox exclusive. Because that would burn even more money than MS is comfortable to spend. Not only that, but it goes against their current ethos of "exclusives are evil", and "we want everyone to be one of our customers". This is why they release their games on PC and Switch. And even PS4 in the case of Cuphead. They'll continue that trend by releasing their games on PS5.

MS's board of Directors Meeting:

Nadella: "Hey guys, we need to think about the future, what should we do?"

Xbox Executive: "I got it! What if.. hear me out.. we become a 3rd party publisher!?"

Nadella: "Wow, how come we didn't think of that before!? Here, take this $7.5B, let's make this happen!"

Executive # 2: "But Sr.. why do we keep paying for timed-exclusivity deals and hiring 3rd party studios to make exclusive games for us?"

Nadella: "To entice people to buy an Xbox, duh"

Executive # 2: "But Sr.. wouldn't make more sense to make the games from our own studios exclusives"

Nadella: "Oh, shut up!"