Goatseye said:
I didn’t group Sony games together, even though I think they’re not that varied based on genres and style of gameplay. I’d choose different games to compare. Comparing an Arena FPS to a Dungeons and Dragons inspired RPG is a sacrilege.
Uncharted does involve a lot of shooting but it’s not a TPS like Gears is. It’s actually a sh*tty shooter and a better cinematic adventure game. The gameplay is serviceable for the campaign but not great for multiplayer. You got God of War right, a hack and slash action adventure game. |
Your post is disingenuous. There is a ton of difference in pacing, game design, level structure, even combat, between Uncharted and Horizon, similar to the differences between Halo and Fallout, that would classify these games in different genres.
Horizon might not have a variety of different builds, but neither does Persona, DQ or Final Fantasy, and most would consider those RPG's. Also, HZD doesn't have many meaningful choices, but that doesn't mean it doesn't have that at all (IE. how various side quests impact the last mission). There is a ton of traditional RPG elements in Horizon like side quests, open world design, branching dialogue, skill trees, etc. It might lack a few RPG elements, but that doesn't make it an action adventure game, even if there is some overlap with the genre (which is inevitable for most AA/AAA titles).
Uncharted isn't considered a TPS because you think it has bad shooting mechanics? You not liking its gameplay doesn't change the majority of its gameplay loop. If I didn't like the TPS elements, or the platforming, or even the driving, I'm not going to say that I think Uncharted is more of a puzzle game, since the former comprises of the majority of gameplay.







