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Goatseye said:
PotentHerbs said:

If God of War and Uncharted 4 are considered one style of game than wouldn't the same apply to Halo: Infinite and the next Fallout/ Elder Scrolls? 

What's the difference if we're ignoring core mechanics/gameplay loop? 

Halo is a competitive arena shooter FPS; you progress through the game by shooting mf on their face. It’s also, different than Call of Duty, don’t get them mixed.

Fallout is a RPG, with some shooting mechanics, which are not essential, in first and third person view. And you can problem solve tasks in game without having to fire a round.

Elder Scrolls are not shooter games, they’re fantasy  Action WRPG, where you problem solve in myriad of ways, with no option to shoot. 

And then Fable 4 is a Fantasy Adventure RPG, Forza is a Racing game, Gears is a 3rd person shooter, Sea of Thieves is a MMO, Ori is a platformer, Hellblade 2 is 3rd person action, Grounded is something completely unique.

Yep, as you can see...XBox lacks variety in the direction they are going.

/s



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