PotentHerbs said:
If God of War and Uncharted 4 are considered one style of game than wouldn't the same apply to Halo: Infinite and the next Fallout/ Elder Scrolls? What's the difference if we're ignoring core mechanics/gameplay loop? |
Halo is a competitive arena shooter FPS; you progress through the game by shooting mf on their face. It’s also, different than Call of Duty, don’t get them mixed.
Fallout is a RPG, with some shooting mechanics, which are not essential, in first and third person view. And you can problem solve tasks in game without having to fire a round.
Elder Scrolls are not shooter games, they’re fantasy Action WRPG, where you problem solve in myriad of ways, with no option to shoot.







