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sales2099 said:
Cerebralbore101 said:

Who are these exclusive deniers, asking for a PS5 port again?

Their bragging was in the form of the Texas Sharpshooter fallacy. I would imagine that they don't announce lifetime total sales, because those sales totals are low. Instead they brag about how their game "dominated the steam charts" for a couple months. You can dominate some sales charts for a relatively short time and still have less lifetime total sales than your competition.

Does anybody know the actual sales totals of various PC games? I think a lot of people are just vastly overestimating how large the PC market's share of individual games sales is. Sure, in total it's absolutely massive, when you add up all the sales of every PC game ever. But on a game by game basis? How many copies has Fallout 4 sold on PC vs PS4, or Xbox? How many copies of the PC version of Fallout 4 were sold at a massive discount, 2-3 years after launch?

I admit, I'm shit at sales data ever since vgchartz stopped tracking game sales. But I have a hunch that the revenue from all PS4 sales of Fallout 4 vastly outnumbers the revenue from all sales of Fallout 4 on PC + Xbox. But again, that's just a hunch. I'm waiting for somebody to come in and prove my hunch right or wrong.

The people who think Bethesda future heavy hitters will come to PS5 know who they are. I ain’t gonna name drop. But you know they out there. 

Hey I hear ya, right now Xbox install base isn’t enough to provide the sales that Elder Scrolls or Fallout is used to. But that’s now, the idea is to have rapid growth. New gen new start and what not.

If these games end up selling millions less BUT millions still come over to Xbox or buy it on Steam or get console/PC Game Pass then it’s a long term win. 

How is it a long term win if millions less buy the games, MS doesn't grow their console userbase by huge amounts, (causing them to miss out on 3rd party royalties), millions of copies sold have to pay a 3rd party royalty cut to Steam, and millions more users just underpay by playing the games via gamepass?

I mean, Gamepass is $9.99 a month. If somebody plays 10 games a year, then MS is losing money. That's $600 for 10 games vs $120 a year from gamepass revenue. MS could sell those 10 games at $20 a pop, and still make way more money than Gamepass.

I'd kill to see a PnL sheet from Microsoft's gaming division, that was separated from the rest of their business.