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That sounds like Crunch.... honestly these project leaders just need to extend project time tables instead.
That said, if it needs it to get done in time, and its launching reguardless (at a fixed date).... I rather have the crunch than not.

Too many games launch buggy and not as polished as is needed.
Sadly instead of takeing their time to work things out (properly), usually they rush and rely on crunch to get it done last minuet.

I feel like if your a good enough developer, you shouldn't be so fixated on time tables and launch dates/periodes.
Just let the game be done, when its done and then launch it. If its polished and well enough done, it will sell reguardless of what date it launches.