Runa216 said:
You clearly haven't been paying attention. I've said repeatedly that acquiring studios is good for the company and should result in success and exclusives...but that in the 20-ish years of them doing it, the best they've done is Rare. you know, that company who used to be a mover and a shaker in the industry but is now mostly a joke and only had one 'hit' over the past 20 years...a hit that was critically panned and hated as a garbage game for almost a year after its launch due to lack of content. 23 studios is good in theory. In practice it's done nothing for the company. It's done nothing to attract gamers. It's done nothing to appeal to me or many others. |
You live in the past, you do you. I’m looking at Rare today, which they are on top of their game. MS made it very clear they taking a hands off approach now. They delayed Halo instead of forcing a gimped launch. Psychonauts 2 added boss fights and polish since they got picked up, and MS allowed them to delay into 2021. Wasteland 3 needed a delay for polish and due to it they were able to get full voice acting. Just a few examples that Xbox is handling their studios differently. I’m sorry Don Mattrick left a sour taste in your mouth, but Phil Spencer isn’t him.
Given that these studios were all picked up in the last 2 years....no wonder it’s done “nothing” as you say. AAA games in a pandemic don’t magically appear out of nowhere.
For now, we wait. But at the very least you gotta change your tune about Xbox in 2020 being the same as Xbox 2013. That’s just straight up false and trolling.