| dane007 said: Why not. Using cloud like u see in flight simulator can bring alot of good things for a game |
There is a huge difference between using the cloud and cloud gaming. Lots of games already use the cloud. FS 2020 is very ambitious (a bit too ambitious) streaming map data, texture data and 3D photogrammetry, live weather and live traffic data, however without a connection you still have a fully functioning flight simulator.
For as much as it works currently, it still has lots of issues leading people to go into config files to fix things. You can't do that with cloud gaming. Nor can you download mods or alter liveries for planes. Although, it would be much nicer to also have all the mods in the cloud where they can automatically be streamed to your pc when you fly over that area.
Of course when it runs acceptably in the cloud, no more need for messing with config files to get it to run on your system. Yet connection issues during landing, tough luck, crash. Pros and cons, for now it has not proven to be reliable enough yet. Plus the core flight simmer will never be satisfied with the game running in the cloud. 









