| AsGryffynn said: TES became big only when Skyrim dropped. Fallout also did the same when F3 happened. |
Oblivion sold 3~ million copies by 2007. - It has sold more copies in the last 13 years as it still accrues sales on PC.
Morrowind sold 4~ million copies by 2005. - It has also continued to accrue sales on the PC over those 15 years.
And Oblivion was the fastest selling game up to that point on 360.
https://www.eurogamer.net/articles/news120406oblivion
Elder scrolls was always big, just not on console, it was a PC title first. Skyrim obviously blew up due in part to circumstance, it came out at a time where Multiplayer was the rage and focus and games were dropping single-player, so having a long single player game was a breath of fresh air for many.
Fallout is another game that always did well on PC... And I would argue Fallout 1+2 is better than the later entries into the franchise anyway from a gameplay/story perspective... But that isn't the point we are getting at.
| hunter_alien said: Also, I hate doing research for others, but just for the argument's sake here you go: |
The burden of proof generally lays on whoever makes the claim.
So if you claimed something, someone refutes it, then the onus is on you to prove it, not for them to "do research".
| sales2099 said: There has been a lot of debate on the exclusivity of future Bethesda titles. Frankly, releasing games day 1 on PS5 is not gonna happen. That would happen anyway if MS didn’t spend a dime on the purchase. At the very least it’s timed exclusivity (I’d guess a year for maximum impact). The real goal is Game Pass. People will feel more and more silly spending $70 per game when Game Pass has it and more for $15 a month. 15 million subscribers generating income every month....imagine if that number goes up to 30 million. 50 million. Long term it makes more sense to keep these games fully exclusive to boost sub numbers and console sales, which are the primary vehicle for GP adoption. I know there’s all the quotes about being broadly available, but that easily can refer to Xbox console, PC, smartphones, laptops, tablets, etc. The Xbox ecosystem is broad in itself. Getting a cut from PS5 sales is peanuts compared to growing Game Pass by millions. Worst case the big titles will be timed exclusive. MS didn’t spend 7.5 billion to treat Bethesda like any other 3rd party dev. |
It would not bother me if they went exclusive to be honest, one of the largest criticisms of the Xbox as a brand has been the lack of exclusives, this is a way to turn that criticism around in my opinion.
But yeah, the goal is to suck people into Game Pass... I have to admit, it's getting tempting.

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