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shikamaru317 said:
SvennoJ said:
I imagine these cross-gen games still use the old pre-baked lighting methods. The 'promise' of next gen was dynamic lighting which saves a ton on disk space. But it will be a few years before that becomes reality.

I thought Spider-Man Miles Morales had ray tracing. Could be wrong though. I know that Watch Dogs Legion has ray-tracing, but Ubisoft didn't put an expected size on their preorder listing for it like they did on AC Valhalla. 

For "specific" reflections. And maybe shadows. Don't mean they won't use baked lighting in some areas. There are about 4 or 5 lighting based ways of implementing RT.