Mr Puggsly said:
Yeah, we've had this debate before. Don't wanna have it again. I am obviously saying 60 fps is likely viable if they reduce the GPU load in upcoming titles. That's why we actually request performance modes in games at the cost of visual fidelity. But if the bottleneck is actually on the CPU, then 30 fps is easier to accept. |
Nothing to debate. You either accept the premise I have put forth... Or you do not.
The fact it's "come up again" in discussion, just proves that things haven't been agreed on yet.
If you do not accept the premise I have put forth, then I would like to understand your reasoning.
--::{PC Gaming Master Race}::--