Darwinianevolution said:
How is the base memory of a brand new console only able to hold 10-12 games something in any way acceptable? I'm not sure whose fault is it, the developers who are dedicating less and less time to optimising space, or the publishers that are allowing it, but this is not something sustainable. |
We had much worse case in the past. And in case you don`t know the average tie ratio is 12 games per console on a 6 year base. So this SDD size is totally ok.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."