shams said:
This would go both ways. The "less popular" (or fancy?) cars see this as an opportunity for free marketing, and potential sales. The "more popular" cars sell themselves - and its more of a benefit to GT to have them included than the other way around. So they would be demanding license fees. In general, the "more content" in a product like this - the less keen companies are to put their products in it. Its because it "dilutes the value of their content". So for instance, a company like Ferrari might be more keen to give a company an exclusive license to create a "Ferrari branded" game - than to add Ferrari vehicles to GT (where they become a few out of a thousand). Since GT5 will/does have strong online elements, Sony can always add cars later - so I guess they could focus on license free cars for now. |
True. That's exactly why you've seen just about every company/brand in the game except Ferrari, Lambo, and Porsche. I'm betting they're the only ones who want to get paid so that Polyphony has the honor to market their vehicles.
My Top 5:
Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger
My 2 nex-gen systems: PS3
and Wii 
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Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.







