ArchangelMadzz said:
This is not a difference in actual content that the user gets. I'm saying that you can't charge the same for the PS4 version as the PS5 version if the PS5 version has extra content. |
Being able to use the flying is no more content than having better texture. Again the way you are making is like asking Series S games to be 30% cheaper than Series X because they will be 30% smaller in size.
Kyuu said: People were fine with a few CrossGen games or late 1st party exclusives releasing on the previous platform after the launch of the succeeding platform. So what's the chaos about? In saying "We believe in generations", Sony is more or less confirming they're sticking to the old/traditional model, if maybe with slight adjustments that make business sense. It's beyond me why this is being interpreted, even by some Playstation fans, as "We promise we won't make a single CrossGen game". |
Yep even more when it is pretty obvious that MLB will be crossgen from the start as well since it is sport game.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."