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ArchangelMadzz said:
Intrinsic said:

Thats a slippery slope you're on bro...

Unless its confirmed that there are features missing in the game with regards to the actual content, then whatever the price of the game is what the game costs. Things like RT, higher framerates, better textures, faster loading...etc, aren't features that you are "paying for" they are features you either get or don't get based on how you are playing the game. aka are you playing on the PS4/PS5?

It's like you saying that someone trying to play a game an RX580 with no RT should pay less for it than someone playing the game on a 3080.

Look at it this way,cross-gen games ideally are made to take full advantage of the platforms they support. It's only a bad thing if there is content only available on certain platforms but not on the other. So if you can use a flying mount in HFW on the PS5 but can't on the PS4? Then you shouldn't b paying the same for it.

No I'm not talking about graphics I'm talking about content.

The rx580 version of a game has the exact same content as a 3080 version. If the PS5 version has content that's only possible on PS5 (like my earlier example of fast flying mounts) for the same price as the PS4 version that would be very bad. 

You know your complain doesn't hold water when you can buy a multiplat game and they'll cost the same but in one consoles they may have an additional char (like mortal kombat) or mode (like Fifa at launch of this gen had special content for X1). Having flying mount or not is irrelevant to the price of the game, it isn't like you can quantify - owww the flying is worth 1 USD.

And BC isn't the same as auto upgrade. It could even be the case that if you buy HFW for PS4 and use it in PS5 it will be the same game but with better graphics, while if you buy it for PS5 it will have other stuff. And even if was the case that for PS4 it cost less but if you use it on PS5 you'll get the PS5 version even paying less (so people buying the one for PS5 would be in disadvantage) or if the price is the same (and you say PS4 gamers are in disadvantage) that is as reaching as it gets.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."