AkimboCurly said:
Is this true? I had presumed that an unoptimised game would effectively just be the One X version at a locked framerate and hitting the original resolution target. So like, here's a question. Sunset Overdrive came out back in 2014... say I want to get the DLC and play it in 4k rather than 900p, and want to see Dolby Vision at its finest. On the One X it still runs at 900p@30fps and the only change is nice 16x anisotropic filtering. To my understanding it will still be 900p@30fps on XSX, right? |
Don`t forget a very big bunch of games didn`t get an optimization for PS4Pro or X1X.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."