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sales2099 said:
Dallinor said:

Have you put much thought into that or is it just a throwaway comment based on preference?

The way I look at it the result of the design decisions made will be reflected in the price these systems launch for (including room for future cuts) and the results they manage to achieve with software. It's a careful balancing act. I'm certainly not willing to definitively choose one strategy/design over the other yet.

Based on the bold you responded to, yes I firmly believe that. They turned it around since Xbox One S and Xbox One X. They came a long way since RROD and the VCR Xbox One.

The mid gen updates are simply on another level then PS4 Pro, which couldn’t do 4k movies, and made a ton of compromises with resolution and FPS where as Xbox X is a quiet beast compared to the jet engine fan.

With Series X I firmly believe it’s pure function over form and the opposite for Sony. 

I disagree...Not that MS hardware team hasn't done some good stuff, but disagree with this notion they are on some whole other level.

MS basically did in 2017 with the XB1X and the XB1S prior to that what sony had already accomplished with their own hardware in 2013. Everything you could look at and say was an improvement over the OG XB1 to the XB1s/XB1X (especially the 1X) was just MS doing thing design-wise to mimic what sony had done since PS4slaucnh.

Where they differ at that point (especially when looking at the Pro vs the 1X) has more to do with design choices and priorities than with engineering brilliance. 1X went for a bigger APU, sony didn't, 1X went with a vapor chamber cooler (which if you follow tech in the industry you would know is as standard an option as picking a color for your PCB) sony went for a standard cooler. 1X was targeting a $499 price point PS4pro was targeting a $399 one. Sony was never targeting "native 4K" with the Pro, which is why they built in hardware specifically to boost their CBR implementation. Sony were never trying to prioritize a "quiet" console" or they could have just gone the XB1og route and used a bigger fan and bigger case or smaller case and vapor chamber cooling. The things you are attributing to "great engineering" really isn't. 

And now if looking at the PS5 and XSX, its the same thing again. It's easy to look at something that has more power as "being on another level" but those just come down to some very simple design choices. Size of APU, size of cooler. Surely, looking at both upcoming next-gen consoles, sony's engineering team has made and designed by far more disruptive hardware features. Their SSD, their complete rethink of clock and power profile in consoles, their fixed power approach to mastering thermals, their IO throughput stuff. Believe me when I say that as far as chip engineering goes, these are far more interesting and complex than simply having a bigger GPU/APU.

Last edited by Intrinsic - on 15 September 2020