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sales2099 said:
Dallinor said:

Have you put much thought into that or is it just a throwaway comment based on preference?

The way I look at it the result of the design decisions made will be reflected in the price these systems launch for (including room for future cuts) and the results they manage to achieve with software. It's a careful balancing act. I'm certainly not willing to definitively choose one strategy/design over the other yet.

Based on the bold you responded to, yes I firmly believe that. They turned it around since Xbox One S and Xbox One X. They came a long way since RROD and the VCR Xbox One.

The mid gen updates are simply on another level then PS4 Pro, which couldn’t do 4k movies, and made a ton of compromises with resolution and FPS where as Xbox X is a quiet beast compared to the jet engine fan.

With Series X I firmly believe it’s pure function over form and the opposite for Sony. 

PS4Pro do 4k movies, what you wanted to say is doesn't reproduce 4k BDs. Guess you will say since X1S had 4k BD playback then PS4Pro was more in competition with X1S than X1X right? I keep thinking how shameless Phil Spencer was when saying that PS4Pro was competing with X1S and not X1X as if the 3x power difference between X1S and PS4Pro was smaller than the 0.5x difference between Pro and X1X.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."